DEVELOPMENT OF LUDO-MONOPOLY (LUPI) LEARNING MEDIA ON THE DIGESTIVE SYSTEM TO ENHANCE ELEMENTARY STUDENTS’ LEARNING OUTCOMES IN SCIENCE
DOI:
https://doi.org/10.18623/rvd.v22.n5.3903Keywords:
Innovative Learning Media, Team Games Tournament (TGT), ADDIE Development Model, Natural Science Education, Learning Outcomes ImprovementAbstract
This study aimed to develop an innovative learning medium called Lupi (Ludo Monopoly), integrated into the Team Games Tournament (TGT) cooperative learning model. The research focused on evaluating the feasibility and effectiveness of the medium in enhancing student learning outcomes in Natural Sciences, specifically the topic of the human digestive system for Grade V elementary students. Employing a Research and Development (R&D) approach using the ADDIE model (Analyze, Design, Development, Implementation, Evaluation), the study was conducted in two elementary schools. A limited-scale trial involved 20 students, while a broader-scale trial involved 29 students. Validation results demonstrated high feasibility, with scores of 91.25 from the content expert and 90.97 from the media expert. Normality tests yielded significance values of 0.129 and 0.115 (>0.05), indicating normally distributed data. A homogeneity test result of 0.523 (>0.05) confirmed the data’s homogeneity. The N-Gain score of 0.5731 indicated a significant improvement in learning outcomes. Educator responses, based on questionnaires from both trials, averaged a score of 90, categorized as highly feasible. Overall, the findings support that the Lupi learning medium contributes positively to teaching and learning processes, offering an engaging and effective tool for improving science learning outcomes in elementary education.
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